RELATED: Life is Strange: How Long to Beat? Blaming Chloe SpoilersThe biggest consequences of blaming Chloe in Life is Strange are: However, it does mean that it is impossible to get into trouble while making an important decision at the end of Episode 2, regardless of what decision Max made about reporting Nathan. Blaming her also makes it impossible for the pair to fall in love with each other during the story. So far, Dontnod has proved that the whole team is capable of rising to the challenge.If players choose to blame Chloe for the weed in Life is Strange, David will hit her and Chloe will be very upset with Max. Life is Strange left big shoes to fill, and doing so with new characters was a difficult task to take on. What's most important is that Dontnod created another compelling story that makes us care deeply about the characters involved. I wish that the supernatural ability had been used or explained more, but Dontnod still has the rest of the season to cash in on its potential. Life is Strange 2 is off to a good, if a little slow, start. Sean's responses and characterization are easily a highlight of episode one. Likewise goes for conversations with Daniel or Lyla. When you're talking to Sean's dad, it feels like a real conversation between a father and son. Despite this, most of the conversations in Life is Strange 2 feel natural and not as if they're forced dialogue options that Dontnod threw in to give it more content. Whether you love it or hate it, there are times when this language can pull you out of a scene. This complaint ended up turning into an affectionate quirk of the series, and it's returned to Life is Strange 2 to a lesser extent. DialogueĪ big complaint from Life is Strange was how the language that its teen characters used wasn't how teens talk in real life, it was more like how adults imagine teens talk stereotypically. This is something that Sean and Daniel will have to work on as they journey south, and it looks like Daniel could be in for a little Jedi training. It's not something that he can control like Max could with time to a certain extent. The post-credits scene gives us a glimpse at how we'll be able to utilize this ability in the future, but so far we've only received a few scenes in which Daniel goes full on Eleven from Stranger Things. There's only one instance in Life is Strange 2's first episode where we can make a decision directly resulting from the inadvertent use of Daniel's power. In interacting with Max's ability we could get a deeper look into how the gameplay tied into the first season's narrative. Because of this I feel that this ability, which appears to be some sort of telekinesis, is greatly underused. Sean isn't the one with the ability, it's Daniel, and so far the first episode has only given us the chance to control Sean as a playable character. While Max's ability to rewind time was something that we got to play around with in the first season, we don't get a good taste of this season's supernatural power. It's a bit too early to tell how Dontnod will handle this theme going forward with the rest of Life is Strange 2, but so far the studio is on course and in the position to make some powerful statements should they choose to. Dontnod isn't going for subtlety, but doesn't exactly hit you over the head either. There's even a more prominent scene between Sean and a man looking to turn him in where the man mentions that people like Sean are the reason the US should build a wall along its border with Mexico. Sean and Lyla text each other ahead of the November 2016 presidential election about their fears. You find a note written from your neighbor about how "he knows (his) rights as a US citizen," but maybe Sean's father doesn't. Instead of glossing over the structural racism, Dontnod plays into it. This is a clear parallel to the ongoing conversations in the US surrounding police brutality. One trigger-happy officer is all it takes for Sean and Daniel's life to be turned upside down. While the first season featured heavy themes like suicide and drug use, this season looks to focus on racism, notably how it is currently affecting the political and social climate in the United States.ĭontnod isn't afraid to tackle serious social issues, and it does so with deft. The aforementioned confrontation with the police in Seattle is what sets off the events of Life is Strange 2, and shows that Dontnod isn't afraid to tackle serious social issues, and it does so with deft.
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